Absorb Astral

Allows the user to absorb the spiritual energy of a spirit.
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Armageddon

Present only on Mazon Field, but affects all fields. Calls upon all spirits in the vicinity to take form and fight it out as either good or evil.
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Astral Vane Projection

Allows the user to transit through Astral Vanes in elemental form.
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Astral Vane Tunnel

Allows the user to Transit through Astral Vanes.
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Atmos

Allows the caster to manipulate the weather. (AoE possible).
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Call of Angels

If used duing a Judgement, will call upon the good spirits in attempt to help the judged survive the event to create a good society.
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Call of Demons

If used duing a Judgement, will call upon the evil spirits in attempt to help the judged survive the event to create an evil society.
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Call of Void

Curses the target(s) into the void.
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Catastaria's Vengance

Catastaria Field based Quizorthian spell that expends large quantities of caster's energy to defend themselves.
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Dynamic Override

An ability that allows the user to override what is a standard natural order of things.
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Fires of Hell

Allows caster to open the planet around themselves and create a massive volcanic erpution.
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Pulse of Death

Creates an elemental pulse of Death fired from the users dominant hand.
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Pulse of Hate

Creates an elemental pulse of Hate fired from the users dominant hand.
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Pulse of Life

Creates an elemental pulse of Life fired from the users dominant hand.
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Pulse of Love

Creates an elemental pulse of Love fired from the users dominant hand.
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Recall

Transport caster's owned objects from one location to caster's location.
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Restoration

Like "Restore", but for objects and not living beings.
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Rift Vane Projection

Allows the user to travel through the Rift Vane Gateway in elemental form.
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Rift Vane Tunnel

Allows the user to map their own way between Rift Vane Gateways present thoughout the universe instead of following the path.
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Rift Vane Warp

Allows the user to make use of the Rift Vane Gateways present throughout the universe intended for personal use.
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Spirit Latch

Allows the user to "Latch" onto a spirit. See "Latch".
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Spiritual Condemn

Sends the spirit to the underworld. Now.
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Teloran Throw

Fires a bolt at target. Rod becomes permanent fixture on target, and becomes bound to target.
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Vengeance of Azoria

A spell present only on the Azorian Field that uses a different energy pool to help purge the city of Azoria if taken by marauders or other nefarious beings.
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2 The Xtreme - Magic |