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2 The Xtreme - View Location


Quizorthia : Ancient City : Arthitarius
Category: Locations Database | Major Cities

Created/Entered by: GM-Alex
2 The Xtreme (2139)
39.2157 °N, 19.0293 °W

Arthitarius
Ancient City on
Planet Quizorthia

Location ID: 9
Arthitarius

Nickname(s)
• The Big A
Motto(s)
• The People's Republic of the People of Quizorthia
• Heart of Quizorthia
Founded
212139 BC
(214,278 Years ago)
Population 2,685,000
Main Location Quizorthia
Country Laxx
State Raliks
Local Arthit
Coordinates
39.2157 °N, 19.0293 °W
39° 12' 56.52" N, 19° 1' 45.48" W
Government
Primary Faction None
Government Elected Monarchy
Leader(s)
• Leader Norko (X) (Quizorthian)
Judiciary Jury of Peers
Primary Race Quizorthian
Primary Languages Kavik, Quizorthian & English
Geography
Climate Humid Subtropical
Elevation
8 ft (2 m)
Area
3,690.5 mi2 (5,939.12 km2)
Population Density
728.0 per mi2 (452.0 per km2)


Arthitarius Interspace Spaceport
IPCAO Code QZIQART
Location
12.0 mi (19.30 km)
North of Arthitarius
Port Type Open
Public Only
Passenger/Cargo
Comm Links • ATIS: 3.44GHz
• WXT: 5Mhz
Services • airframe
• engines
• overhauls
Operations
65,535 / 150,000
(43.7%)
Owner
Operator
City of Arthitarius
Activated
Oct 9, 655
(1,484 Years ago)
Not Available

History

Not Available
==

Geography

Not Available
==

Demographics

Not Available

Economy

Not Available

Education

Not Available
==

Culture

Not Available

Entertainment

Not Available

Sports

Not Available
==

Transportation

Not Available

Tourism

None

Space Transport

Arthitarius has several spaceports. However one spaceport is the most popular, and offers the most services and can accept most atmospheric craft in existence.
This location has 1 spaceports entered into the database. You read about them below. Basic details will be found in the Box to the right.

(#1) Arthitarius Interspace Spaceport - (QZIQART)

Summary
A quick summary about this port. This is the primary port used on Quizorthia
History
a historic recollection of this port
Runways
This spaceport has 0 runways. Runways are typically used for small to large craft that requires a roll distance for takeoff and/or landing operations. Typically, craft that utilize runways must park in designated parking areas and/or hangers. Runways must not be continuously occupied. Instead of having runways identified with L (left), C (center), & R (right) for duplicate runway numbers, they have a number appended to them.

This port doesn't have any runways on file

Docking Bays
This spaceport has 0 bays. Docking bays are enclosed landing, holding and takeoff areas for craft that do not require rolling takeoffs and landings, but can only do horizontal takeoff & landing (HTOL). Bays are also typically suitable for long term storage, and/or extensive exterior work to the craft. These are very similar to large station docking bays, and are much more rare on terrestrial ports due to the size of the structure required. Provides premium security and privacy. Some ports have a Pick-N-Place Crane that can place craft into a docking bay before or after utilizing a runway.

Class Description Services Notes Size Quantity
This port doesn't have any Bays on file

Pads
This spaceport has 0 pads. Pads are typically open air areas for craft that do not require rolling takeoffs and landings, but can only do vertical takeoff & landing (VTOL). Pads are open to the elements and are much more common, and typically allow for very large craft storage. Pads are far more common on terrestrial ports and are usually surrounded by walls or fences for privacy and security.

Class Description Services Notes Size Quantity
This port doesn't have any Pads on file

==

Additional Information

GM-Alex's Comments

None

Out of Character Information (OOC)

None
==

Added:
Edited: Never
Copyright © 2021 - 2 The Xtreme
Location remains property of their owner

RPGMan 4 Locations 0.1a
© 2021 GM-Alex

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2 The Xtreme - Chronicles of Quizorthia
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